This section contains information about where the game write various files, such as configurations and save data.
This is helpful for backing-up your configurations and saves when a game lacks cloud sync.
To make sure the paths are valid for any computer, we use special symbols to denote that it needs to be resolved in the local computer's file system before being used.
The following table shows all symbols we use and examples to the path or value they resolve to (on Windows).
<app_data> | C:/Users/ExampleUser/AppData |
<documents> | C:/Users/ExampleUser/Documents |
<home> | C:/Users/ExampleUser |
<install_dir> | Directory where the game is installed |
<local_low> | C:/Users/ExampleUser/AppData/LocalLow |
<local> | C:/Users/ExampleUser/AppData/Local |
<program_data> | C:/ProgramData |
<public> | C:/Users/Public |
<roaming> | C:/Users/ExampleUser/AppData/Roaming |
<saved_games> | C:/Users/ExampleUser/Saved Games |
<user> | ExampleUser |